Fundamentals
Welcome to the Fundamentals of placemaking for the built environment teaching resource. Created for academics wanting to teach Placemaking in their own universities, the materials available through this site correspond to those used by Place Agency and the consortium of Universities to teach Placemaking to Built Environment students. The content was created with Masters or Graduate students in mind, though it can be adapted for undergraduate students.
The subjects outline and critique the placemaking process in relation to the long-term benefits of place. The subject is based on case-studies and provides lectures and practical exercises on the critical steps of placemaking. The subject responds to industry feedback on the competencies and skills they would like to see in students when coming out of their built environment degrees.
This subject was piloted in July 2019 at the University of Melbourne as an intensive elective across ten days. Some modules were fused together into a single session to approach each topic as the students worked through their assessment tasks.
Click here to download the SG Subject Introduction and the subject guide
There are a total of 12 modules that can be used independently or as part of a single subject. Each module was created as a 10-hour session where 3 hours correspond to face-to-face interactions with additional 7 hours of self study time (readings, supporting materials and assessment tasks). Here you will find slides, a teaching plan, activities, suggested readings, etc.
Assessments
For our subject, we had two key assessment tasks, the first one, a daily journal, invited the students to reflect on their learnings including the concepts learn and a reflection in their practice. The second task, a place case study analysis and design, invited students to work with a local government (client) on a real project, therefore the assessment reflects the students need to produce a tangible outcome for the client. Look through the Assessment guide to check how we graded and worked within the university requirements.
Learning Outcomes
Skills and where they come from. Click here to see the learning outcomes of the subject and the skills targeted as informed by a consultation.
Contact
Nature is critical to the wellbeing of the community, Place Agency gives you the tools to integrate nature in your placemaking practice and work on an irresistible narrative for your place.
Place Agency provides a co-created set of 12 modules including slides, reading, teaching guide and activities
Place Agency delivers a quantum of ideas, images, narratives and concepts which you can draw from to lead to a more diverse set of options, with ideas, fun and playful engagement.
Places are layered with stories from the distant, recent and emerging times, Place Agency supports the integration of these ideas, the key is the integration of nature and Indigenous perspectives of place giving voice to all.
Placemaking supports the potential health of the community, its economy and its enviroment, it brings energy, purpose to projects through focusing on creating relationships between people, place and the environment.
Place Agency has a process through which you can get a group of students (usually 10-20) involved with your project, read the case studies and connect with your local university. This aligns the project with a university, increases capacity to do engagement plus it will give you access to a pool of talent while not raising community expectation.
The Teaching resources of Subject Guide and Subject Modules are aimed at academics wanting to teach Placemaking to Built Environment students. It is aimed at Masters or Graduate students through with modification could be taught to Undergraduates.
Here you can access:
Here is the outline of the subject and its components as developed for teaching it as an intensive across 11 days at the University of Melbourne.
Here you will find 12 modules developed to be taught as part of the subject. This includes learning guide, activities, suggested readings and assessments. This add to 10 hours of content for the students for each module to download.
Here are case studies from 5 states and an outline on how to connect to universities to set up a studio for your project.